As a small Norwegian bootstrapped startup, we’re proud to announce that we’ve just launched SalesScreen, Inc. in the USA!
Press Release: Dogu AS Announces SalesScreen on the Salesforce AppExchange, the world’s leading enterprise apps marketplace.
Companies often use sales contests to achieve objectives such as to motivate salespeople, drive key activities, and boost sales. Over the past few months, our product team has been working around the clock to redefine, reimagine and rebuild our Competition module. Now, we’d like to give you an inside look at what’s in store.
Ask anyone who has worked in the modern sales profession and they will probably tell you that “CRM systems are an essential tool for any sales team”.
Gamification sounds like a new trend, but it’s actually something we are all familiar with. The idea of setting goals, measuring progress and rewarding completion is nothing new, but it is going to change the future of sales.
Is your company leveraging data effectively to generate new leads and drive revenue gains? If not, what are you waiting for?
Gamification revolves around developing unique new uses for how to implement the fun of gaming into motivation for businesses and other consumers.
At Dogu, we are constantly seeking new ways to learn more about gamification and how we can apply its uses to increase revenue for our clients. This week, we sat down with Natalia Mæhle, Associate Professor at Centre for Innovation, Bergen University College, and a leading researcher on gamification.
Sometimes, it seems like there is just so much going on that it’s impossible to figure out what to focus on, where to spend your time and how to squeeze the most out of the workday without needing to fill tons of additional hours.
Sales contests are an essential part of any sales manager's toolkit due to their ability to drive fun, cohesion, and performance increases on desired targets. However, running effective sales contests and coming up with new ways to drive results is not necessarily so clear. We're here to help.
We’re proud to announce the launch of our Halloween-themed sales competition. Here’s a sneak peek:
The dictionary defines gamification as: “The application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) in non-game contexts to drive a desired behavior to other areas of activity by digitally engaging people to achieve their goals: gamification is exciting because it promises to make the hard stuff in life fun”. But, what is it really?